스포츠 문화2026. 10. 3. 08:34

[LA28올림픽 조직위, 인권 지원금 프로그램 발표(LA28 unveils Human Rights Grants Program)]

 

 

9월27일자 외신기사내용 정리하여 공유합니다.

 

다가오는 올림픽과 패럴림픽 준비가 계속되는 가운데, LA28조직위원회는 지역 사회에서 인권을 증진하고 보호하기 위해 활동하는 단체들에 $ 5만 달러(€43,895)에서 $ 10만 달러(€87,791) 사이의 지원금을 배정할 것이라고 발표했다(As preparations continue for the next Olympics and Paralympics, organisers announced that they will allocate between $50,000 (€43,895) and $100,000 (€87,791) to community organisations working to advance and protect human rights across the region)고 합니다.

 

 

 

 

[기사 요약]

 

1. 프로그램 개요

 

-LA28 올림픽·패럴림픽 조직위원회가 최초로 인권 지원금 프로그램(Human Rights Grants Program)을 도입. 지역 사회 인권 증진을 위해 $ 5만~10만 달러(약 4.4만~8.7만 유로)를 지원 예정.

 

2. 의의와 목표

 

1) 올림픽·패럴림픽 조직위가 인권 지원금을 마련한 것은 사상 처음.

 

2) LA28의 인권 전략(Human Rights Strategy)을 실제 행동으로 옮기는 조치.

 

3) 안전하고 포용적인 대회 운영을 위한 책임을 강조.

 

3. 지원 분야 5대 우선 영역에 집중:

 

1) 인신매매(human trafficking)방지

2) 노동권(labor rights)보호

3) 접근성(accessibility)확대

4) 노숙인(unhoused communities)지원

5) 시민권 및 목소리(civil rights and voice)보장

 

-지역사회 협력 정부, 시민단체, 노동 대표, 경험자들과 협의해 전략 수립. 교육·훈련·인식 제고 프로젝트를 지원해 올림픽과 관련된 잠재적 인권 문제 예방.

 

4. 발언 요지

 

1) Reynold Hoover (LA28 CEO): “검증된 단체에 투자해 안전한 대회를 보장하겠다.”(Through this first-of-its-kind Human Rights Grants Program, we're investing in proven organizations to help deliver for the region and beyond, while safeguarding the Games.)

 

2) Julieta Valls Noyes (LA28 인권 자문대사 수석고문/ LA28 Senior Advisor for Human Rights Ambassador): “지역사회와의 협력·투자가 인권 증진의 핵심이다.”(Partnership, collaboration, and investment in communities are key to advancing human rights)

 

 

5. 향후 일정

 

-지원 자격 및 신청 지침은 곧 발표 예정.

 

-첫 번째 지원금 수혜 단체는 2027년 발표.

 

핵심적으로, LA28은 세계 최초로 올림픽 조직위 차원의 인권 지원금 제도를 마련해 지역사회와 함께 인권 보호를 강화하고, 대회를 보다 포용적이고 지속가능하게 만들려는 의지를 보여주고 있습니다.

 

 

[LA28 unveils Human Rights Grants Program]

​

As preparations continue for the next Olympics and Paralympics, organisers announced that they will allocate between $50,000 (€43,895) and $100,000 (€87,791) to community organisations working to advance and protect human rights across the region.

 

 

The initiative marks the first-ever human rights grants program established by an Olympic and Paralympic organizing committee and reflects LA28's commitment to turning its Human Rights Strategy into meaningful action.

"Hosting the Olympic and Paralympic Games brings the responsibility to deliver a safe and secure Games for all of our stakeholders," said LA28 Chief Executive Officer Reynold Hoover. "Through this first-of-its-kind Human Rights Grants Program, we're investing in proven organizations to help deliver for the region and beyond, while safeguarding the Games."

 

 

The Human Rights Grants Program will support community-led projects across five priority areas identified in LA28's Human Rights Strategy: human trafficking, labor rights, accessibility, unhoused communities, civil rights and voice. The Human Rights Grants Program builds upon LA28's Human Rights Strategy—submitted last December—which was developed in consultation with government partners, community organizations, advocacy groups, labor representatives, and people with lived experiences.

 

 

Through investments in local organizations, the program will also support projects that raise awareness, provide education and training, and help prevent potential human rights impacts specifically connected to the Games.

"Partnership, collaboration, and investment in communities are key to advancing human rights," said LA28 Senior Advisor for Human Rights Ambassador Julieta Valls Noyes. "This program will help empower organizations already making a difference while building a stronger foundation for the Olympic and Paralympic Games that respect the rights and dignity of those they touch—from athletes and fans to workers, volunteers, and local residents."

 

 

LA28 will share additional information, including eligibility guidelines and application details, with the official call for applications in the coming months. Inaugural grant recipients will be announced in 2027.

 

 

*References:

-insidethegames

-LA28 website

Posted by 윤강로 (Rocky YOON)
스포츠 세상2026. 10. 2. 16:24

[11살짜리 일본 신동, Aichi-Nagoya 2026 아시안게임의 이목을 강탈하다(11-year-old esports prodigy steals Aichi-Nagoya spotlight)]

 

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9월28일자 외신기사내용 정리하여 공유합니다.

 

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선생님 뻘 되는 나이의 상대들과 맞서면서도 여유롭고 자유분방한 모습의 쿠리하라 유키는 그들과 동등한 실력을 보여주며, 놀라울 정도로 어린 나이에 e스포츠 금메달을 차지하고 아시안게임 역사상 최연소 챔피언이 되었다(Facing opponents old enough to be his teachers, relaxed and free-spirited Yuki Kurihara looked every bit their equal, sweeping to esports gold at a remarkably young age and becoming the youngest champion in Asian Games history)고 합니다.

 

 

[기사 요약 – 11세 e스포츠 신동, Aichi-Nagoya 아시안게임 스타로 부상]

 

1. 역사적 금메달

 

-일본 초등학교 5학년생 Yuki Kurihara (2015년생)가 퍼즐 게임 Puyo Puyo Champions에서 금메달을 획득, 아시안게임 최연소 금메달리스트(11세 3개월)로 기록됨. 이는 2018년 인도네시아의 12세 동메달리스트, 2023년 중국의 13세 금메달리스트 기록을 모두 경신

.

2. 대회 활약

 

1) 조별리그 전승(4-0).

 

-싱가포르·태국 성인 선수들을 압도.

 

-결승에서 한국의 강동신(24세)을 상대로 첫 세트를 내줬으나 이후 침착하게 역전, 10-2 승리.

 

-경기 중 15연쇄 콤비네이션을 성공시켜 상대를 압도.

 

-전체 37세트 중 단 4세트만 내줌.

 

2) 특징과 반응

 

-경기 중 침착한 태도와 무표정한 모습으로 화제, 결승 직전 하품까지 했다는 보도가 나옴.

 

-일본 언론과 국제 언론이 크게 주목, “퍼즐 게임을 아시안게임의 가장 인상적인 이야기로 만들었다”는 평가.

 

-일본 커뮤니티에서는 “Puyo Puyo의 Shohei Ohtani”라는 별칭까지 붙음.

 

3. 게임 배경

 

1) Puyo Puyo는 1991년 컴파일이 개발, 1998년 세가가 인수한 퍼즐 게임.

 

2) 테트리스와 유사하게 색깔 블록을 연결해 없애며, 연쇄 반응으로 상대 화면에 방해 블록을 보내는 방식.

 

3) Yuki Kurihara 는 5세 때 크리스마스 선물로 게임을 접한 뒤 곧바로 학교 대회에서 두각을 나타냄.

 

2023년 일본 국가대표 선발전 우승, 프로 e스포츠 라이선스 취득 후 도쿄 베르디 게이밍팀(the gaming division of Tokyo Verdy) 합류.

 

4. 의미

 

A. 일본 최초 아시안게임 e스포츠 금메달.

 

B. 초등학생이 성인 선수들을 제치고 아시안게임 무대 정상에 오른 사례로, 차세대 e스포츠 스타의 탄생을 알림.

 

핵심적으로, Yuki Kurihara 는 11세라는 나이에 아시안게임 역사상 최연소 금메달리스트가 되었으며, 일본 e스포츠의 새로운 상징으로 떠올랐습니다.

 

 

 

[11-year-old esports prodigy steals Aichi-Nagoya spotlight]

 

Facing opponents old enough to be his teachers, relaxed and free-spirited Yuki Kurihara looked every bit their equal, sweeping to esports gold at a remarkably young age and becoming the youngest champion in Asian Games history.

 

 

He is a fifth-year primary school pupil in Japan, yet already a formidable opponent for competitors more than twice, and sometimes nearly three times, his age. Kurihara, born in 2015, made sporting history by becoming the youngest gold medallist in Asian Games history. At the 20th edition of the continental event, Kurihara swept aside adult opposition on Saturday in the official esports programme, triumphing in the puzzle title Puyo Puyo Champions.

 

 

His debut on the continental stage was almost unnervingly composed. With his distinctive glasses, unmistakably youthful features and poker-faced calm, Kurihara progressed through the draw, dismantling seasoned rivals. Kurihara displayed the natural shyness of a schoolboy suddenly thrust onto the biggest stage, even after securing the gold medal, where there was no broad smile, no wild celebration, scarcely any visible change of expression at all. Local media noted with some amusement that he had even yawned a few minutes before the final began.

 

 

His route to gold was not quite as effortless as he eventually made it appear, and yet, as Saturday ended, he had already earned something few ever do: a lasting place in Asian Games history. There has never been a rigorously maintained official record for the youngest medallist since the Games were founded in 1951, but the most recent benchmarks belonged to Indonesia's Bunga Nyimas, who won skateboarding bronze at the age of 12 in 2018, and China's Cui Chenxi, who took skateboarding gold aged 13 in 2023.

 

 

In fact, the Taiwanese skater Yeh Tzu-yang also made headlines at the Asian showdown, becoming another of the big young sensations. At just 12 years old, he won the silver medal, making him the youngest athlete from Taiwan, known in the sporting world as Chinese Taipei, ever to reach the podium in the history of the event. Kurihara, at just 11 years and three months, swept those records aside. In doing so, he also delivered Japan's first Asian Games gold medal in esports, all while balancing elite competition with primary school.

 

 

His tournament in Aichi-Nagoya bordered on the spectacular. He came through Group A unbeaten at 4-0, opening with a commanding 3-0 victory over the Philippines. He then overwhelmed Singapore's 31-year-old Justin Koh Mun June 5-0 before dismantling Thailand's Tanarak Wongkitkun 10-1 in the semi-final. That set up a gold-medal contest against South Korea's Kang Dong-shin, 24. For once, Kurihara fell behind, losing the opening game. What followed, though, was another exhibition of startling composure.

 

 

He overturned the deficit with ruthless precision and ran away with the final 10-2. The decisive sequence brought the contest's defining moment: a remarkable 15-chain combination that left his opponent with nowhere to go. Kang later praised the Japanese youngster's extraordinary speed and precision in calculating where to place and stack the falling pieces.

 

 

Across the entire competition, Kurihara surrendered only four sets from the 37 he played. His victory quickly captured the imagination of both the Japanese and international media, turning a puzzle-game tournament into one of the most striking stories of these Asian Games.

 

 

What exactly is Puyo Puyo? The game Kurihara first received as a Christmas present at the age of five, during his first year of primary school? Formerly known as Puyo Pop outside Japan, the series was created by Compile in 1991 before Sega acquired ownership of the franchise in 1998. Its premise bears some resemblance to Tetris. Coloured pieces fall from the top of the screen and players must connect matching groups to make them disappear. The deeper skill lies in building elaborate chain reactions, known as dairensa, which can send disruptive 'garbage' pieces onto an opponent's screen. Simple to understand; brutally difficult to master.

 

 

According to a recent report by Al Jazeera, Kurihara began winning school competitions almost immediately after taking up the game. In March this year, he won Japan's national qualifier. A month later, he received his official professional eSports licence and joined the gaming division of Tokyo Verdy.

Such is the enthusiasm surrounding him at home that parts of Japan's online gaming community have already christened him "the Shohei Ohtani of Puyo Puyo", drawing a comparison with the generational baseball superstar lighting up Major League Baseball for the Los Angeles Dodgers. Ohtani made a habit of rewriting expectations on the diamond. Kurihara has now done something similar at the Asian Games.

 

 

The vast multi-sport event officially opened on 19 September and will continue without interruption until the closing ceremony on 4 October 2026. Competition remains in full flow. Monday's programme features a packed schedule across athletics, cricket and hockey, alongside the much-anticipated Asian Games debut of disciplines including padel in Nagoya. Yet amid all that activity, one of the event's most memorable champions has already emerged. He is 11 years old, still in primary school and seemingly harder to unsettle than almost anyone standing on the other side of the screen.

 

 

 

*References:

-insidethegames

-Aichi-Nagoya 2026 website

 

Posted by 윤강로 (Rocky YOON)
스포츠 외교2026. 10. 1. 08:16

[대한체육회장, Aichi-Nagoya 2026 아시안게임 조직운영에 F 평가(KSOC chief gives Aichi-Nagoya 2026 an 'F' for organization)]

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9월26일자 외신기사내용 정리하여 공유합니다.

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유승민 대한체육회장은 이번 대회를 괴롭혀온 여러 문제들에 대해 아시안게임 관계자들을 비판했으며, 이러한 문제들이 선수단의 경기력에도 영향을 주고 있다고 밝혔다(Ryu Seung-min criticised Asian Games officials over various issues that have plagued the event, which the president of the Korean Sport & Olympic Committee says are affecting his team's performance)고 합니다.

 

(Sheikh Joaan OCA회장과 유승민 대한체육회장)

 

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[기사 요약]

 

1. 유승민 대한체육회(KSOC) 회장의 비판

 

-“최저 점수가 C라면 C, F가 가능하다면 F를 주겠다”(If the lowest possible grade for the organising committee's operations is C, I would give them C. If F is possible, I would give them F)라며 대회 운영을 강하게 비판.

 

-선수들의 실제 불만을 대변한다고 강조.

 

2. 대한민국 선수단 불편 사례

 

A. 숙소 누수 및 침수 문제 발생, 폭우로 선수 대피.

 

B. 농구팀은 컨테이너 숙소의 침대가 1.95m로 장신 선수들이 다리를 뻗지 못하는 상황.

 

C. 교통 문제로 훈련 취소 사례도 발생.

 

3. 조직위 해명

 

-침대 길이 문제에 대해 오토만(발판)(an ottoman that extends the bed's length)을 제공했다고 설명.

 

-숙박·교통 문제는 참가 인원 초과로 발생했으며, 개선을 위해 노력 중이라고 사과.

 

4. 외교적 사건

 

-한국과 방글라데시 하키 경기에서 북한 국가가 잘못 연주되는 사고 발생.

 

-조직위는 “심각한 실수”라며 사과, 시스템 점검 강화 약속.

 

5. 유승민의 입장

 

-선수들의 경기력에 직접 영향을 주는 문제라 분노했다고 언급.

 

-향후 협회와 긴밀히 협력해 선수 지원 강화 예정.

 

-목표는 여전히 금메달 45개 획득.

 

-북한과의 교류에 대해 “일방적 접촉은 하지 않는다”며 신중한 태도.

 

6. 조직위 개선 약속

 

A. 사토시 무라테 사무총장: “실수의 원인을 파악해 재발 방지하겠다.”

 

B. 대회 후반부에는 개선된 운영을 보여주겠다고 강조.

 

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핵심적으로, 이번 아시안게임은 숙박·교통·운영 문제와 외교적 실수로 논란이 되었으며, 대한체육회장은 선수들의 경기력에 영향을 준 점을 강하게 비판했습니다. 조직위는 사과와 함께 개선을 약속했습니다.

 

 

 

[KSOC chief gives Aichi-Nagoya 2026 an 'F' for organization]

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Ryu Seung-min criticised Asian Games officials over various issues that have plagued the event, which the president of the Korean Sport & Olympic Committee says are affecting his team's performance.

 

 

"If the lowest possible grade for the organising committee's operations is C, I would give them C. If F is possible, I would give them F," the former Olympic champion in table tennis told reporters this week. In a press conference at the 'Port Messe Nagoya', he stressed that he was "simply stating exactly what the athletes are feeling" and ventured that "many people, not just me, will feel the same way."

 

 

South Korean competitors have been experiencing accommodation issues even before the Asian Games officially began. Some have taken to social media to show a leaking sink and wet floor as record rainfall hit Nagoya, forcing athletes to be evacuated from their facilities.

 

 

The basketball team also highlighted the cramped quarters in the container dormitories, reporting that the single beds are 1.95 meters long. Jung Jae-young, vice president of the Korea Basketball Association, said, "It's unacceptable to assign beds where players who are well over 2 meters tall can't even stretch their legs properly." The men's basketball team also experienced transport issues and cancelled a practice because the bus did not arrive at their accommodation.

 

 

An official from the organising committee, Yuta Matsuo, defended the accommodations provided. "We recognised from the start that such comments would come. We knew from the start that there would be athletes with larger and different body types. For each bed we have provided an ottoman that extends the bed's length," he explained.

 

 

Ryu, however, highlighted that the events have affected his team's preparations. "There have always been issues in the beginning of any Olympics or Asian Games, and this place is improving compared to the beginning. There were too many issues. Moreover, I was very angry because they were issues that affected the athletes' performance," Ryu underlined.

 

 

He expressed hope that these issues would not recur. "We will communicate closely with individual associations and federations to support athletes more meticulously." Ryu added that South Korean athletes are still moving toward their initial goal of winning about 45 gold medals. A diplomatic incident also occurred during a hockey match between the Republic of Korea and Bangladesh, when the Democratic People's Republic of Korea's anthem was mistakenly played.

 

 

When asked if he had contacted North Korean officials, Ryu told Chosun Daily, "I do not try to force contact. There needs to be interaction between the two Koreas, and I am not used to acting unilaterally." He added, "Even in table tennis, we exchanged blows like ping-pong. We do not harbour hostility, but since there is absolutely no atmosphere suggesting a response when we send a smile, we are also being cautious."

 

 

Aichi-Nagoya organisers publicly addressed their operational problems on Tuesday, and called the erroneous anthem incident a "serious mistake that should never have happened" and revealed that organisers had sent a letter of apology. "We will ensure that only the national anthem to be used on the day is stored in the system, and that it is checked by multiple people before being played." The organisation also stressed that "the accommodation situation has now settled down. There are no issues that will affect the matches."

 

 

The chief organiser also apologised on Saturday, explaining that the inflated numbers strained accommodation and transport networks. Delegation numbers were flagged by organisers weeks before the multisport event began, with the total exceeding the initial target by thousands, likely because of additional sports to the programme requested by the Olympic Council of Asia.

 

 

"There have been mistakes in accommodation and transport, for various reasons," AINAGOC Secretary General Satoshi Murate said in a press conference. "Whatever the cause, AINAGOC is responsible for providing the service, and I frankly apologise for the mistakes.

 

 

The official added that staff are working to identify the root of the mistakes to prevent them from occurring again. "Our top priority is making sure the athletes can compete at their best. We are fully committed to making the necessary improvements to ensure that they can do so." "We are already working on a number of improvements, and in the second half of the Games, we ‌want to make sure those efforts produce results and that we can manage things more smoothly and effectively."

 

 

The Aichi-Nagoya Games opened on 19 September and will run until 4 October.

 

 

*References:

-insidethegames

-OCA website

 



Posted by 윤강로 (Rocky YOON)